Baldur’s Gate 3 has five playable companions of different classes. In addition to them, a dog, a skeleton and a bear cub can settle in your camp.
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Shedouhart
This is the first satellite you will encounter. She breaks through the large wooden doors leading to the Abandoned Ruins.
Class : Priest (Domain of Deception).
Gail
This companion will emerge from the Altar of Wandering Cliffs by the Road as soon as you are around for the first time.
Class : wizard.
Laezel
North of where you meet Gale, the tieflings have been trapped in Laezel’s cage. Convince them to leave, and then shoot at the bottom of the cage to free the companion.
Class : warrior.
Astarion
The place where you will meet Astarion is marked on the map below. At the first meeting, he will pounce on you, but you will quickly settle differences.
Class : cork.
Will
You will first meet this companion while fighting off a goblin attack at the gates of the Sylvanus Grove. The Frontier Blade will rush into the thick of things and, judging by the messages on the forums, it has a good chance to stay there. The resurrection scrolls have no effect on him.
If Will survives, you will find him inside the grove, training children on a wooden platform. Talk to him and he will join the group.
In our first playthrough, we completely forgot about this companion. They did not pay attention to whether he had survived the battle and did not speak to him in the grove. However, after that he still appeared in our camp.
Class : sorcerer.
Hooded skeleton
You will find him during the quest “Abandoned Ruins”. The screenshot below shows a hatch through which you will get directly to the desired room. If you fail to hack – then go around through the main door in the ruins.
In any case, you need to get into the hall with the large statue from the screenshot below. If you go up the stairs to the left, an attentive character will notice a button on the wall. This opens a hidden door to the sarcophagus and resurrects the dead guardians.
Defeat them and you can talk to the skeleton. A little later, he will settle in your camp and will be able to resurrect the dead companions for money.
Shkryab the dog
This dog cannot be taken with you into battle, but in the camp you can play ball with him. The place where you will meet him is marked on the map below.
Scryab runs around the deceased owner. You need to pet the dog, and then reach out for him to remember the smell. Let him grieve, a little later he himself will come to your camp.
Bear cub
Another cute pet that can keep you company around the fire. To get it, you need to perform several steps.
Travel to the Bearskin Nest and kill the Hatchling Mom. The kid will also join the battle. Do not touch him, he will cease to be hostile as soon as the big bear dies. After the fight, spare the cub.
Important! You need to come here BEFORE your first visit to the goblin camp and engage in combat on your first visit to the cave. In the first playthrough, we left the bears alone, and when we returned later, the cub was gone.
Relax at the camp and head to the Goblin Camp. To the left of the entrance, you will see a group of three goblins playing with a cub. They will invite you to take part – give up this cruel fun.
After that, the bear will start running around the camp. Use the Conversation with Animals spell and tell the cub about your camp. Until he refuses to leave, tk. afraid of goblins.
The spell “Conversation with animals” is used by pathfinders and sorcerers. If you haven’t pumped Will yet, then at the second level he just can get it. Otherwise, you need to find the Potion of communication with animals. There are definitely a couple of them in the Tea House .
After that, return to the goblin who offered to play the game. Tell her that you are leaving and taking the bear with you. All that remains is to pass any of the proposed checks.
Now continue with other tasks. After a few rests by the fire, the cub will appear in the camp. You need to pass his checks three more times before the bear stays in the camp for good. After the first two, he will run away for several days:
- The first time he needs to be fed;
- In the second – to treat;
- On the third, he will bring you a dead bird as a gift.
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