The prevailing trend in the game industry is that games are getting bigger and bigger. Developers are “feeding” the game in order to improve the quality and content of the game. No one seems to care how to save players. Space, which also gave birth to the development of cloud games. But in recent days, this situation seems to have changed.
According to the developer of the game “Fortnite”, the game’s latest version update (V14.40) has greatly reduced the storage space occupied by the PC version of the game. The game patch pack size is 27GB, and the game is directly cut. 60GB was lost.
Naijatechnews.com is informed that “Fortress Night” will support ray tracing and DLSS 2.0. The publisher Epic Games has also strongly promoted the use of ray tracing to improve reflections, shadows, ambient occlusion and global illumination.
At present, we don’t know what specific methods are used by game developers to significantly reduce the size of the game, but this is a good start for players and even the game industry. I hope Activision can learn from it.
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